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Firestorm Update 4.2.2.29837
Old 08-28-2012, 12:35 AM   #1
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Default Firestorm Update 4.2.2.29837

It's release time again!...Again!
Part II.

For those interested in the back story behind why we had to pull the 4.2.1 release, have a read on Tonya's latest blog post. If you installed the 4.2.1 release we recommend you update to this one and we apologize for the inconvenience!

__________________________________________
With this release we bring you Pathfinding documentation, tools and scripting functions in Firestorm, as well as an RLVa 1.4.7 update, more crash fixes, stability and performance improvements and a bunch of new features too!

New in 4.2.2.29837
- Skin improvements to Starlight, Vintage, Metaharper, FS High Contrast and Ansastorm.
- New windlight sky settings, including Ambient Dark, Grey and White and a new Tron Legacy series.
- Added pathfinding LSL functions from Linden Lab.
- Ability to disable group chat on a per-group basis!
- Snapshot uploads to Flickr (thanks to Katharine Berry and Exodus Viewer for that work).
- Temp uploads from snapshot floater.
- Cool new SLurl command line feature!
- New toolbar buttons for ground sit, sound explorer, asset blacklist.
- Our own less intrusive "Rebake terrain" button next to no build/no script/no push icons in menu/nav bar.
- Improved AO handling with other animating inworld objects.
- Ability to join our support group from Help menu.
- lots more!

OpenSim specific
- LSL Bridge disabled on OpenSim.
- Grid manager help link and docu on login page.
- Group creation cost corrected.
- Mapto command now working in OSgrid.
- Upload cost amounts corrected.

For complete release notes, including new features, fixes, improvements, changes and known issues please see our change log here:
http://wiki.phoenixviewer.com/firest...837_change_log

Please note: As usual we highly recommend performing a clean install.


We may be a little while before our next release since it's going to require considerable work, like merging to LL's latest code, Havok, setting up our separate builds for SL/OpenSim, and most importantly... stabilizing all that new stuff.

Enjoy the update!

The Phoenix Firestorm Project, Inc.



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Old 08-29-2012, 03:49 PM   #2
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I can't find it on a quick skim of the OP, so...

Does this fix the bug you discovered in 4.2.1? ref: http://www.secondcitizen.net/Forum/s...ad.php?t=17291
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