Kiss Me?
Old 09-07-2010, 04:09 PM   #1
Amaranthim Talon
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Default Kiss Me?

I am working on a kiss and found where I can upload the anim so there is the closed eyes and 'pcuekr' (too much pucker!) - but it doesnt last thru the anim- How do I get the eyes to stay closed?
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Old 09-25-2010, 01:10 PM   #2
Scylla Rhiadra
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Quote:
Originally Posted by Amaranthim Talon View Post
I am working on a kiss and found where I can upload the anim so there is the closed eyes and 'pcuekr' (too much pucker!) - but it doesnt last thru the anim- How do I get the eyes to stay closed?
I usually open my eyes at some point through a longish kiss. Otherwise, you can't see what the bugger is up to. And usually, he's up to something.

Oh, sorry. That probably wasn't very helpful, was it?
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Old 09-28-2010, 06:06 PM   #3
ArchTx Edo
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I don't deal with animations much, but I know that you can script the kiss animation to retrigger every so many seconds so it retriggers again before the last one ends. I have a script somewhere that does that if you think that would help let me know.

Let me know in SL, because there is not another Blue Moon scheduled here for awhile.
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Old 09-28-2010, 07:47 PM   #4
Morgaine Alter
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from void singer on an archived forum thread
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short loop, short lead in, LONG lead out, and a repeat frequency somewhere less than half your lead out, seem to work quite nicely (and be friendlier than the carpet bombing of a fast timer (or 10), yes I've seen people use different scripts to theoretically speed execution for these...)
dont know if that will help and there is the

express_kiss ? looping?
http://wiki.secondlife.com/wiki/Internal_Animations
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Old 09-29-2010, 10:07 AM   #5
Lindal Kidd
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My "AutoEmote" HUD that controls my facial expressions has a looping mode. If the loop is set to its smallest value, 0.1 seconds, the expression stays on continuously. Maybe whatever script magic they worked here could work for your kiss anim?
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