RLV 2.9.7
Old 03-26-2015, 09:52 AM   #1
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Default RLV 2.9.7

Hi there !

As promised in the last post, here is the latest version of the RLV that contains the new avatar Z offset added by Linden Lab into the official viewer !

And also a couple fixes in a version 2.9.6.10 that I had the time to release a few days ago, but didn't have the time to publish a blog post about. So let me recap the two versions in one change log here :

2.9.7
- added : The latest addition of the avatar hover Z offset by Linden Lab (not linked to @adjustheight yet, but able to interpret the new network message already). Right-click on yourself and select "Hover Height" on the context menu to display the new slider.

2.9.6.10
- fixed : When addattach was on, objects could be automatically detached while logging on, simply because their attachment points were locked empty too early, causing massive disruption of the outfit, since these objects could not be re-attached manually afterwards. This bug has been around for ages, but it was very difficult to reproduce.
- fixed : Maximum number of clothes per layer increased to 10 again (it was reverted down to 5 somewhere between 2.5 and now during a codebase update).


Let me remind you that the new slider (right-click on your avatar, select "Hover Height" on the context menu) works fine and its effect will be seen by any viewer that uses the same data (at the time of this writing, that's only the official SL viewer, but maybe some third party viewers were updated with, I don't know), but it won't have any visual effect for those who use a viewer that doesn't implement this code. But they will have to eventually, in the name of LL's "shared experience" requirement.

Also let me remind you that this slider is not linked to the @adjustheight RLV command yet, but will be eventually, when enough people use viewers that can understand that new Z offset.


You can find the RLV for Windows here :
www.erestraints.com/realrestraint

Direct download :
www.erestraints.com/realrestraint/RestrainedLoveSetup.exe

And the MD5 hash for the executable is :
5e0349a6e02e79feb0091a14c50bdee4


Have fun !
Marine

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