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Eve Online: Is late adoption worth it?
Old 08-20-2010, 07:00 PM   #1
Augustus Bainbridge
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Default Eve Online: Is late adoption worth it?

I'm sure this has been asked elsewhere, but...

I've been looking for a new MMO for a while, and have always been intrigued by Eve Online, but it feels like something that I'd be getting into way too late.

At this point, I've been considering waiting for Star Wars: The Old Republic...but I'm curious what people have to say about Eve still being viable to start playing so late.
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Old 08-20-2010, 07:04 PM   #2
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n00b

*points and laughs


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Old 08-20-2010, 07:13 PM   #3
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I don't think you're too late, but do mean too late as in "the game must surely be in a slow slide towards death by now" or too late as in "all the players must be oodley more skilled"?

Tackling the latter first, while it is unlikely that you can catch up to someone who has been playing for six years in skill points, it really doesn't matter for most game play. Having ooogobs of skills just means that they have a wider breadth of skills. As a newbie you can focus on a specific role or occupation and become relatively specialized that in that fairly quickly. So, if you're worried about being blown away constantly because someone has six years worth of skills, don't. While skills definitely come into play in combat, there are a lot of other important factors that don't have anything to do with skills; like your ship's fitting, your role in the combat, how well you understand relative velocity, and so forth.

As for the first, there are always old players claiming that Eve is dying. Usually, though, this is because game changes are being made that don't particular favor those players' favorite style of play. "They buffed miners! Eve is dying." You are probably familiar from other games. In fact, Eve is still gaining players and much development and major expansions are in the works for the future. If the get avatars working (aka, walking in stations [wis], aka Incarna) I expect another large influx from players who wanted a more social atmosphere. They updated the graphics engine about a year or so ago, so that the appearance is more or less keeping up with the times. I think it has several more years of life in it.

So jump in! It's not too late.
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Old 08-20-2010, 07:15 PM   #4
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I'm interested in Aug's question too. I never considered it until the Eve Avatar thread, and I checked out their site. I would be nothing more than a casual player, so I'm not sure about getting involved in something so complex, and for a monthly fee. The site claims that new starters do fine...but that's the official line - of course they will say that

So, late starters get totally pwnd? or what?

ETA: and do I need a nitrogen-cooled Cray to run it?
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Old 08-20-2010, 07:18 PM   #5
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Eve rocks.

the only reason I stopped playing is its a timesponge with quicksand like qualities.....

I was playing faaaar too much.
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Old 08-20-2010, 07:29 PM   #6
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It's all up to you, Bard.

When you start in Eve, you begin in an NPC corporation. A corporation is the equivalent of a guild in WoW. As long as you stay in that NPC corporation, other corporations can't declare war on you. Yes, they can kill you, but it doesn't really happen that often as long as you don't do stupid things like go AFK with your ship in space, or jumping into low security space by yourself. You also will start out in High Security (highsec) space. Space security is ranked from 0 to 1 displayed in 1/10th increments. A system with a rank from .5 - 1 is high security, meaning that the gates have some guards and there is a police force that will eventually spawn and hunt down and kill the meanies who prey on the little newbies. Though there are definitely a few who do suicide missions for the purpose of killing newbs. .4 and lower is low security and 0, nosec, is considered completely lawless. You generally do not want to enter lowsec without a buddy and/or a scout and a reason and the expectation that you could be attacked at any time.

All that said, you'll want to find a corporation to join. Staying in an NPC corporation is fine if you want to be a miner all your life or an industrialist and you don't want to have to worry about wars. Some people like it because there are a lot of people in the corporation chat channel, and it gives them a more social atmosphere. But if you really want to get involved in Eve, and especially if you are interested in combat (but not only for that reason) you should find a player corporation. There are all kinds, focused on combat, or building ships, or wormhole operations, or mining, or controlling space in the lowsec and nosec regions. They can be highly disciplined (everyone must be online from 7-9pm and on Vent with a microphone, no exceptions!) to very relaxed (Hey, does anyone want to do anything?).
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Old 08-20-2010, 09:40 PM   #7
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If I joined I'd be one of the most evil group in Eve. Goonfleet.

I was already in Goonfleet's STO branch "Starfleet Dental" and shenanigans were had.
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Old 08-20-2010, 09:44 PM   #8
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If I joined I'd be one of the most evil group in Eve. Goonfleet.

I was already in Goonfleet's STO branch "Starfleet Dental" and shenanigans were had.
The ironic thing about Goonswarm is they started out taking the piss out of the guys who took their corporations seriously, and ended up heading up one of the most powerful alliances in Eve.

Goonswarm has now, for some time been the exact serious business they set out to annoy others for.
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Old 08-21-2010, 07:13 PM   #9
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Last I heard Goonfleet was died. Their CEO went crazy, stole or destroyed all corporate assets and kicked everybody out. Kind of ironic, considering the BoB drama.

But hecks yeah, get into EVE. Being a casual player is fine; since your character trains 23/7 (there's one hour of downtime every day), you don't have to log on every day. People have gotten "disinterested" in EVE to the point where they don't even play for months - they just log in every couple of days only long enough to add skills to the queue. Then when their life changes or whatever and they become more interested in playing actively again, their character will have taken a level in badassery in the meantime and they can do stuff they couldn't before.
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Old 08-21-2010, 08:36 PM   #10
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Oops, mistype.

Goonfleet is just a very small part of Goonswarm. Goonswarm is still very much around.
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Old 08-21-2010, 09:02 PM   #11
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Oops, mistype.

Goonfleet is just a very small part of Goonswarm. Goonswarm is still very much around.
I knew what you meant, bro.
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Old 08-21-2010, 09:12 PM   #12
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I knew what you meant, bro.
That was in response to Dakota.

This is almost tempting:

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SO WHAT DOES GOONSWARM DO?

We move in next door to our victims, into NPC stations from which we cannot be evicted. We leave broken fridges on the lawn, a car on bricks in the drive, and shoot at their pets from our porch. After a few weeks of this, other miscreants, seeing the chaos, move in as well, and before you know it the locals have broken up with their spouses, boarded up their houses and left us with a series of deliciously outraged but ultimately unenforceable cease-or-desist orders in the form of forum porn.

We just finished this process in the South-East, where we squatted like an ugly presence on the outskirts of Atlas Alliance's space, and the net result is that they have virtually none of their pets or local allies left, while Russians have started to take over their space. This is how we play Eve these days. If we shoot inanimate objects, it is purely to pick a fight.

One of the defining aspects of Goonswarm is that Goons are - to anyone but our friends - untrustworthy, perfidious scamming and griefing bastards. As diplomat, I get bombarded with emails and conversation requests many times a day, every single day, from gullible or greedy pubbies asking why their "recruitment agent" hasn't updated them with their application. They've submitted their 500 million ISK security deposit; they've contracted all of their ships and possessions to him for transport to Goon space and yet, puzzlingly, he seems to have disappeared without a trace. Why, if he hadn't seemed so trustworthy they might even suspect foul play was afoot! With the constant queue of people desperate to join us for one ill-thought-out reason or another you have a hugely profitable and constantly entertaining income source here.
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Old 08-22-2010, 07:06 AM   #13
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I'm painfully addicted to Eve, even though I stink at PVP.

You don't need to be worried about not having enough skillpoints comapired to other players, I lost a ship to a three day old char. when I was nearly two years into the game .......Ok the three day old was an alt of a char. i'd stole 10 million ISK from the previous day....but that's what makes the game so much fun.

Anyway if any of you do decide to play just send me all your ISK & I will double it for you.
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Old 08-22-2010, 11:41 AM   #14
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Originally Posted by Leena Serevi View Post
Anyway if any of you do decide to play just send me all your ISK & I will double it for you.
I've done this; it really works!



(Pssst. Send me 25% of your profit, please.)
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Old 08-22-2010, 03:02 PM   #15
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Old 08-23-2010, 07:17 PM   #16
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I'm already in the trial. Got me a rifter setup for tackling, awaiting my invite to the Swarm.
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Old 08-24-2010, 05:29 AM   #17
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Names and Corps of anyone still active and recruiting
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Old 08-24-2010, 08:57 AM   #18
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hmm I need something new, maybe I will look it up
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Old 08-24-2010, 10:18 PM   #19
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And I'm in Goonswarm.

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Old 08-25-2010, 01:37 PM   #20
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Old 08-30-2010, 12:59 AM   #21
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Ok to answer the question in the OP:

You can easily be usefull in fleet within a few days of training as a light tackler/fleet recon etc, but you are essentially cannon fodder.

If you are single minded you can be in a decent ship fairly quickly from what I'm seeing. Most people with huge SP pools seem to have them spent all over (i.e. multiple races cruisers etc).
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Old 09-02-2010, 04:28 PM   #22
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Quote:
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Ok to answer the question in the OP:

You can easily be usefull in fleet within a few days of training as a light tackler/fleet recon etc, but you are essentially cannon fodder.

If you are single minded you can be in a decent ship fairly quickly from what I'm seeing. Most people with huge SP pools seem to have them spent all over (i.e. multiple races cruisers etc).
You absolutely have to be single minded in the beginning, unless you have multiple accounts. Otherwise, you'll end up where I did...training in tech/mining, then switching to military after investing about a month worth of training on the other character.

You really start to notice a difference when skills start surpassing Lvl 3.

This will help greatly with training plans:

http://evemon.battleclinic.com/

Great built-in planning, and you can check your skill progress without logging in.
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Re: Eve Online: Is late adoption worth it?
Old 09-03-2010, 10:41 AM   #23
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Quote:
Quote:
Ok to answer the question in the OP:

You can easily be usefull in fleet within a few days of training as a light tackler/fleet recon etc, but you a
You absolutely have to be single minded in the beginning, unless you have multiple accounts. Otherwise, you'll end up where I did...training in tech/mining, then switching to military after investing about a month worth of training on the other character.

You really start to notice a difference when skills start surpassing Lvl 3.

This will help greatly with training plans:

http://evemon.battleclinic.com/

Great built-in planning, and you can check your skill progress without logging in.
My main is in pretty good position to go blackops/bomber/cyno. I'm honestly thinking about just buying a low sp caldari subcap alt just so I can avoid the bullshit of training learning skills and frigs AGAIN.

And yeah I have evemon

The goons built an amazing eve wiki, but alas it's pretty locked down to non goons.
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Old 09-08-2010, 09:28 PM   #24
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Two days till a T1 ratting drake woop woop.

30 days till T2.

At any rate I'm starting to see that the Goon way is the only way to view wins/losses in this game.

Other alliances go "We killed more of you than us: We won"

Goons add up the costs of everything killed and go "We fought in upgraded frigates and battlecruisers... you were in caps.... our total damages are about 500M ISK. We destroyed 5 billion ISK worth of your assets, who won?"
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Old 09-24-2010, 09:55 PM   #25
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Ok, updating this again as I'm learning more about fleets etc.

And this will also help the OP:

If you are wanting to be in a capital ship, that's going to be a year or so away.

However modern and current eve fleet doctrine doesn't rely on caps and supercaps the way it used to, in fact those fleets are primarily used as backups to the main fleets of subcaps.

There are two "Main" fleet doctrines in play right now.

There is Shieldfleet, who's mainstay is Drakes with Scimtars/Basci's for logistics and the occasional shield tanked 'cane for antisupport, along with assorted tacklers/ecm etc. You can be in the mainstay of this (The Drake) within about 15 days of starting Eve, though it will be about 30 days before you have Tech2 Tanks (i.e. high survivability) and probably another 30 days before you can punch your hardest (Tech 2 Missiles). This is named "Shieldfleet" due to all ships involved having a ton of midslots which is where you tend to load shield boosters. Thus all survivability is on the shields. So if your alliance flies shieldfleets, you can be a member of the main fleet pretty fast.

Then is Armor Fleet which centers around the zealot and it's logi the guardian. Unlike drakes you won't be getting into a Zealot for a good while (in fact my Evemon says it would be about 80 days for me to get into one, and thats just to fly it without guns, I'm probably into the half a year territory for flying one effectively). Generally if you fly in this fleet as a newb you are going to be what is called "Support". Armor fleet has a lot of low slots which is where you jam armor mods. Note: Armor fleet is slow as fuck.

Tacklers: Fast frigates, You pick a ship you like, orbit it, and use mods to hold it in place for your mates to stomp, when the enemy fleet warps off this fuck is stuck and... well... fucked.

Interceptors: Scouts and also tacklers (in fact they make some of the best tackles in the game)

Ewar: Basically a big swingin dick, if you like to fuck with people this is what you want to do. Ewar (Electronic Warfare, i.e. jammers) takes those billions of ISK guns that dude is fitting and makes them unusable... due to him not being able to target shit. Nothing sets people off more than being jammed. Nothing. And you can be in one in about 6 days. Be prepared to be primaries by angry people a lot though. This is another one where hopefully your corp will hand them out for free. A 6 day old newbie in an ewar can lock down or severely hinder ships 100 times his age, expense and power. This is a force multiplier, and most corps don't use them at all.

Heavy Tacklers: See tacklers, only in a fast cruiser, so you can take a beating as well as tackle.

Interdictor: Fires a warp disruption bubble. It's like a big 20km long tackle that sits static in space and you have to fly out of to escape. It blows. Being stuck in one is terrible.

Most of the support classes save 'ceptor and 'dictor go fairly fast. An interceptor will take you about a monthish of training, and is one of the natural progressions to the 'dictor skill path.

Hell you can be in a tackling frigate on day 2. You will die a lot but if you corp is smart it hands them out for free, because they are cheap, and you can totally ruin someone in a very expensive ship's day with one by holding him to pound on and circling him so fast his guns can't even track you.
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Old 09-24-2010, 11:01 PM   #26
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As of 10/2 I'm going to be looking for a corp--someone steer me in the right direction? I've got a fairly skilled player--somewhere around a years worth 24/7.
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Old 09-25-2010, 11:24 AM   #27
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Are you a member of SA, reddit or the Penny Arcade forums?

I'm pretty sure Lum is in goonfleet somewhere, but I haven't figured out who he is yet (I saw him sign up on the SA forums).
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Old 09-25-2010, 11:30 AM   #28
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No, neither one
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Old 09-25-2010, 12:29 PM   #29
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Are you a member of SA, reddit or the Penny Arcade forums?

I'm pretty sure Lum is in goonfleet somewhere, but I haven't figured out who he is yet (I saw him sign up on the SA forums).
I'm in bat country (a goonfleet affiliate). I got up to a T1 ratting drake but suck at it and blew it up (I tried to take on a Haven with it, whoops).
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Old 09-25-2010, 02:37 PM   #30
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I'm in bat country (a goonfleet affiliate). I got up to a T1 ratting drake but suck at it and blew it up (I tried to take on a Haven with it, whoops).
I have one fit out and tucked in a station (just need to add the armor rigs) if you want to borrow it.

Also: Look at goonwiki to find out which gurrista's complexes you can take
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Old 10-05-2010, 09:46 AM   #31
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My favorite ship atm is a SB; but I can fly myrms and onieros' as needed. Despite all of the above, though, most of my time is spent in very fast frigates.

I believe that lately the alliance I'm in, as far as hi-sec goes at least, is more notorious even than Goonswarm.
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Re: Eve Online: Is late adoption worth it?
Old 10-05-2010, 09:47 AM   #32
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My favorite ship atm is a SB; but I can fly myrms and onieros' as needed. Despite all of the above, though, most of my time is spent in very fast frigates.

I believe that lately the alliance I'm in, as far as hi-sec goes at least, is more notorious even than Goonswarm.
Orphanage?
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Old 10-05-2010, 09:50 AM   #33
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Nah. Think griefy-er. Also, lots of whining in the EVE forums.
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Re: Eve Online: Is late adoption worth it?
Old 10-05-2010, 09:53 AM   #34
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Nah. Think griefy-er. Also, lots of whining in the EVE forums.
No clue then, we only pay attention to the occasional jita pirate wardek, then we send newbies down in T1 cruisers to eat some T3 ships.
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Old 10-05-2010, 09:56 AM   #35
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Ah. Perhaps it would've been more accurate to say "more notorious among carebears".
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Re: Eve Online: Is late adoption worth it?
Old 10-05-2010, 10:17 AM   #36
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Ah. Perhaps it would've been more accurate to say "more notorious among carebears".
Highsec blows.
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Old 10-05-2010, 10:23 AM   #37
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I disagree. Nowhere else in New Eden is it possible to find tears of such high quality. "GF"s and handshakes are fine now and then, but nothing compared to "U F***ING BASTRD I WILL RAPE UR FACE AFTER I PETITION CCP" and suchlike.
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Re: Eve Online: Is late adoption worth it?
Old 10-05-2010, 10:29 AM   #38
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I disagree. Nowhere else in New Eden is it possible to find tears of such high quality. "GF"s and handshakes are fine now and then, but nothing compared to "U F***ING BASTRD I WILL RAPE UR FACE AFTER I PETITION CCP" and suchlike.
What makes you think that doesn't happen in null
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Old 10-05-2010, 10:39 AM   #39
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We do have some informal friends out there (say hi to Noir), and some of our members move out there now and then; but for the most part nullsec, sov, and strictly organized fleeting
is way too SRS BSNS for me. I'm not about to put up with some dweeb FC screaming and swearing and calling me names on Vent over internet spaceships.
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Re: Eve Online: Is late adoption worth it?
Old 10-05-2010, 11:10 AM   #40
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We do have some informal friends out there (say hi to Noir), and some of our members move out there now and then; but for the most part nullsec, sov, and strictly organized fleeting
is way too SRS BSNS for me. I'm not about to put up with some dweeb FC screaming and swearing and calling me names on Vent over internet spaceships.
We call the FC's names and shit up TS. And fleet chat. My favorite thing to do is when the FC says "Don't jump" go "did he say jump" then count the flashes.
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